![]() ![]() We added support for motion blur of Bubbles and Splashes in V-Ray GPU (requires a latest V-Ray 5). Simulations of large scale stormy oceans or tunnel waves are now possible with the new Massive Wave Force.Ī new colored absorption option allows for more interesting volume rendering effects, and can also be mapped via a texture. In order to aid scenes with many interacting objects, we added a new Property Lister window, allowing you quick access to the per-node properties of the scene nodes. We implemented mutual collisions between Active Bodies so now you can create complex rigid body dynamics with Phoenix. With Phoenix FD 4.40 we added support for 3ds Max 2022 (note that the GPU preview and velocity streamline preview are disabled temporarily due to changes in the 3ds Max viewports).
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